Into the void.
July 1, 2008 in Game related
I turned off the computer. Plugged the speakers into my PSP (whom’s name is Chihiro btw) and hit the power button.
Watched the opening movie that I’ve seen so many times on the net. FINALLY!
New game!<-
6 hours later, game time, I concluded to myself that day 1 of Crisis Core was over for now. For Today.
Before I get onto the real stuff I have to say I love the battle system. Even thou it was a little confusing at the training mode I quickly got used to it. I belive if this was FF11, my Zack would be a THF/PLD. I keep doing SATA (sneak attack trick attack) and then occasionally cast Cure on myself. Oh, didn’t get that heavy stuff? Basiacly, I keep dodge rolling behind them critters and crit them in that back. How great is that! I love dodge rolls! *rolls all over the place* And it’s fun getting to actually move around with a meaning to avoid attacks and what not. No heat seeking attacks here, no!
Let’s have a look at my overall judgement of Crisis Core so far. These are 5 the things that has struck me so far.

Every time you enter a fight, a lady will tell you so. This lady doesn’t change her voice either. Same thing. EVERY TIME. I mean c’mon, am I really going to have to listen to this EVERY time I get into a fight? Is this some kind of anti-grinding anti-lanni technique they’re trying out? To make me want to play the game less? Maybe since I don’t pay to play per day?
But I shall prevail!
Eventually after you beat all the targets you were fighting… this will happend:

Unlike FF12, were you just sic your characters at mobs in the same area ‘screen’ , in CC you actually enter the battle, still on the screen thou. And after each battle Zack will “freeze” upon the screen TRICKING my brain that it’s still part of the “Yay you won!”-animation. I wonder how long it’ll take for my brain to calculate the last animation and start thinking about running with him again.
Now. Here’s the amazing stuff about CC so far. Lanni Mode.

Maps! Glorious maps! Of where to run and where in the area you CAN run. So far I’ve run around in caves, a desert, some kind of cargo hall, some slums and a ‘huge’ field. Well, it was rather tiny to be precise. Oh and a tiny bit of a tropical island. Of course, I haven’t gone to any of these areas at all in story mode.
Wait… Story?
Yes I belive there’s a story somewhere. I think I left it inside the Shin-ra building. The moment I entered Sector 8 I found a save point. And it said “New Mission added.”. And that’s that… I am stuck, in Lanni paradise! And the best part is that after every mission…
A new mission is added!
Overall, from today’s 6 hours playing I can happily say I’ve seen enough Cloud faces on my slotbar (even thou they’re blackened so far) to have my Cloud-needs satisfied. I guess I should get on with the story, because I am really eager to do so, but the missions are juicy so far. However it’s a bit of a rinse and repeat situation after a while. I guess that’s where the story comes in handy.
It’s totally FF7 universe satisfying and I allready love the game, the upgrade/lvling system and all there’s too it. I mean lvling is based on “chance”!
If you played FF: CC with the PSP sound only I would def reccomend you to just plug in your computer’s speaker system. It’s so much of a change for the better. Well, except that gawdawful woman…
Tomorrow’s a new day!
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